WoW The War Within Mythic+ Explained

Welcome to the ultimate guide for World of Warcraft: The War Within Mythic+ Season 1! This guide covers all you need to know about Mythic Plus, including the new dungeons, affixes, and rewards you can earn throughout this new TWW season.

If you’re looking to progress faster in World of Warcraft: The War Within, using professional WoW Carries can make a big difference. These services allow you to team up with experienced players, helping you earn top PvE and PvP rewards more efficiently. For example, purchasing a WoW Mythic dungeon carry ensures that all the loot from the instance is given to you, allowing you to quickly improve your gear. In just a short time, your character will be ready to take on any PvE challenges in The War Within.

Let’s get back to what you need to know to conquer Mythic+ dungeons this season.

What is Mythic+?

Mythic+ dungeons are a more challenging version of Mythic dungeons. Using Keystones, the difficulty increases with each run, offering better loot and higher item-level gear as you progress. Season 1 starts with the introduction of Mythic 0 dungeons, the entry point for earning a Keystone and kicking off your Mythic+ journey.

Season 1 Dungeon Rotation

The War Within Mythic+ Season 1 offers a mix of new and returning dungeons, giving players a chance to revisit some familiar favorites while tackling fresh content. Here’s the full rotation for the season:

New Dungeons:

  • Ara-Kara, City of Echoes
  • City of Threads
  • The Stonevault
  • The Dawnbreaker

Returning Dungeons:

  • Mists of Tirna Scithe (Shadowlands)
  • The Necrotic Wake (Shadowlands)
  • Siege of Boralus (Battle for Azeroth)
  • Grim Batol (Cataclysm)

Each dungeon comes with unique mechanics and challenges that will test your skills as you climb the Keystone levels.

Affixes for Mythic+ Season 1

Affixes add difficulty to Mythic+ dungeons by changing the way enemies behave. Here’s what to expect as you climb the ranks:

  • Keystone Level 2: Xal’atath’s Bargain (Ascendant, Voidbound, Oblivion, Devour)
  • Keystone Level 4: Tyrannical or Fortified (rotates weekly)
  • Keystone Level 7: Challenger’s Peril
  • Keystone Level 10: Both Tyrannical and Fortified active
  • Keystone Level 12: Xal’atath’s Bargain is replaced with Xal’atath’s Guile

Positive effects from certain affixes offer bonuses, making it a more dynamic experience. For example, interrupting Cosmic Ascension orbs can grant your group a significant speed and haste boost.

Mythic+ Dungeon Timers

Each dungeon in Mythic+ comes with a timer, setting the pace for your run. Completing a dungeon within the time limit upgrades your Keystone. Beware of Challenger’s Peril, which subtracts 15 seconds from the timer with each player death.

Dungeon Timers for Season 1:

  • Ara-Kara, City of Echoes: 30:00
  • City of Threads: 35:00
  • The Stonevault: 33:00
  • The Dawnbreaker: 30:00
  • Mists of Tirna Scithe: 30:00
  • The Necrotic Wake: 32:00
  • Siege of Boralus: 34:00
  • Grim Batol: 36:00

Season 1 Rewards

Completing Mythic+ dungeons unlocks various rewards, from gear upgrades to special mounts. Here are the major achievements and their rewards for Season 1:

  • Keystone Explorer: Complete a Mythic+ dungeon within the time limit.
  • Keystone Conqueror: Attain a Mythic+ Rating of at least 1,500 and earn the title The Tempered.
  • Keystone Master: Reach a rating of 2,000 and get the exclusive Diamond Mechsuit mount.
  • Keystone Hero: Achieve a rating of 2,500 to unlock the Luminous Nerubian Catalyst Stone.

Additionally, unlocking Mythic+ Keystone Hero achievements will grant you teleport portals to dungeons. Once unlocked, these portals are account-wide, so you can use them on any character.

Mythic+ Season 1 Item Levels

The item level of the gear you receive increases as you clear higher-level Keystones. Here’s a breakdown of the item levels for both end-of-dungeon chests and weekly Great Vault rewards:

  • Keystone Level 2: 597 (End of Dungeon), 606 (Great Vault)
  • Keystone Level 7: 610 (End of Dungeon), 616 (Great Vault)
  • Keystone Level 10: 613 (End of Dungeon), 623 (Great Vault)

Climbing to higher Keystone levels not only offers better gear but also provides access to the most prestigious rewards.

Preparing for Season 1

Mythic+ TWW Season 1 brings both new and familiar challenges to The War Within. Understanding dungeon mechanics, affixes, and how to work with your team is key to success. Whether you’re aiming for a Keystone Master title or simply looking to gear up, there’s plenty to gain from tackling these dungeons.

Good luck, and may your Keystones always upgrade!

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